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Hangar bays where Samus can actually go inside transport and fighter vessels.I guess this adventure would be more about solving puzzles (scan mode) and utilizing alternative methods of navigation (ball mode). In addition, we can further expand the 2.5D ball mode areas and expand the scanner game play. These are two of the largest levels in the previous game and I think that by combining the size of the two, we will have a healthy amount of game space to course though. The ship will take up the same real estate as the ruins and mines combined. Due to being in a parallel dimension, there are areas within the ship where floors may become ceiling due to gravity being reversed, Time may run backwards, (illustrated by creatures and machines moving in reverse, water moving up into a faucet) and other sorts of environmental weirdness, that Samus as well as other Bounty hunters will have to learn to adjust to in order to survive.
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This will force the player to handle situations differently than expected, and once the containment matrix is disabled, Samus will be free to use all of her abilities. The catch is that even though Samus is all powerful from her previous item acquisition on Talon IV, she will be limited to use them in certain areas of the ship due to the containment matrix that the Rogue AI has set up all over the ship. The main goal for Samus is to disable the engines of the ship, destroy the AI, and eradicate all life forms on the ship. This has what the ship and Alien race who created it has have been doing for past thousand or so years, going from planet to planet, assimilating the most violent parts of a culture and asserting it into its own being. As the ship reaches its target, it will unfold into this dimension and begin its attack. The Main reason Samus and possibly other Bounty Hunters are being pulled into this ship is to assimilate their best and most deadly abilities into the personality construct of not only the ships AI, but also into the actual Alien Inhabitants in order to further their quest for perfection. In addition, Samus must also deal with the ships cunning AI, who will all the while be taunting her and trying to trick her at every opportunity. The Alien inhabitants of the ship are also in a state of suspended animation because as the ship travels through the parallel dimension, the alien inhabitants are being created and refined for warfare until the ship arrives at its destination and assaults the planet…However, the robotic and automated entities are not, these will be the primary enemies that Samus must deal with. So in essence, the ship AI has split into several different personalities, and is playing a deadly game with Samus. It’s goal? The entire enslavement of the race of beings on said planet as well as natural resource stripping as its (the planets) destruction. The mystery being that the ship’s AI has gone mad and the ship is actually a war vessel that is on a collision course with a peaceful planet. It is up to Samus to unravel this mystery.
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Upon awakening, the ship appears to be abandoned, there is no power except for auxiliary lights and telemetry from computers. As the ships doors close, the gigantic vessel folds and enters a parallel dimension, thus begins Samus’s new adventure… As Samus’s ship approaches the alien craft, a tractor beam activates and the Ship is pulled into one of the gigantic docking bays. The distress signal is coming from a huge alien vessel (huge like the size of several Star Destroyers) that is drifting out in space. However, something goes wrong and Samus’s ship computer hones in on a distress signal. Upon exiting the planets surface, Samus decides to take a long rest in her Cryo chamber as her ship autopilots home. This adventure would take place immediately after Samus takes off from the surface of Talon IV. Text: Tony Giovannini Creature Art: Andrew Jones
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Power-up System (and its cruel trick) 12-03-02 New Enemy types (Genetic Experiments) 12-03-02
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Non-canon warning : This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.Ī New section regarding co-op multi-player gaming "What's the matter? All I said was that Komaytos look like little Metr-"